Posts Tagged With ‘Auxiliary Weapon’
The Flamethrower, when you just want to watch the world (or some random creature) burn! Coming to The Secret World in Issue #7 is the coolest (or hottest!) weapon in the Auxiliary arsenal, the Flamethrower! Where To Get It? The Flamethrower is acquired... [Continue Reading]
Issue #6: The Last Train To Cairo Information The Last Train To Cairo, the latest addition to The Secret World has a fair amount of new content as well as an interesting story arc which includes the acquisition of a new auxiliary weapon, The Whip! Below... [Continue Reading]
The Whip, you too can live out your wildest fantasies… (Be it Jones, Belmont, Bedroom or otherwise!) Coming to The Secret World in patch 1.6 is the coolest and possibly kinkiest weapon in the Auxiliary arsenal, the Whip! Where To Get It? The Whip... [Continue Reading]
Quantum, the first “Healing” Auxiliary Weapon. Coming to The Secret World in patch 1.5 is the latest and greatest in Auxiliary Weapons, Quantum! This is caster weapon with both offensive and healing capabilities! Where To Get It? The Quantum... [Continue Reading]
Pick up the mission from Dr. Aldini in the Modern Prometheus (Plastic Surgeon) in New York to begin! [Continue Reading] Read More →
Game Director Joel Bylos reveals his plans for The Secret World Hi, all – Are you sitting down? Comfortable? Good. Let’s talk about our game. I say our game because once an MMO goes live it is no longer a collection of ideas, features and... [Continue Reading]
In Patch 1.2 “Digging Deeper“, Funcom has introduced the very first (of hopefully many to come) Auxiliary Weapon, The Rocket Launcher. Where To Get It? The mission starts at your faction base, at your usual story mission giver. For a complete... [Continue Reading]