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The Secret World: Hell and Bach Guide / Solution
The Secret World: Hell and Bach Guide / Solution

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The Secret World: Hell and Bach Guide / Solution The Savage Coast Daniel Bach - (724,841)   The Secret World: Hell and Bach Guide / Solution   |   The Secret World: Hell and Bach Guide / Solution

I need to preface this by saying:   I encourage you to try to figure this out yourself  first!   However, I assume you’re here because you’ve tried that, got pissed and now want the solution..   Yea, I don’t blame you!  I wish I could have looked it up too!

So let’s get to it!

IMPORTANT NOTE:   Even if you plug in the correct solution in symbol puzzles, the game will some times think you didn’t.  Could be any number of causes, but we had to input the first solution a half-dozen times to get it to register and advance.   Just keep that in mind before you start posting comments below!   We completed the quest, but not without frustration.  Your milage my vary.

Our quest starts at Daniel Bach, who for some reason is still residing in the Hell Motel..  But whatever his reasons, he has a lovely Investigation mission for us now!

Tier 1:

Objective:  Examine Bach’s Research Notes
Start out by examining Bach’s research on the table in the motel office.   (If you’re facing Bach, turn around.  Can’t miss it.)

The Secret World - Hell And Bach Guide / Solution


Objective:  Search Room 13 for clues.  
Good news, can’t miss the large red “13” painted on the outside of the door.  And in case there was any doubt… There’s an evil free-standing door in the center of the room.   Not suspicious at all… nope… Head into room #13, just outside.


Objective:  Just Take a Look, It’s In A Book, A Reading Rai….. Oh wait…  Click the book Wicker’s Journal on the floor by the bed.   Clicking this will create a separate instance of this room for you and your party.  And be thankful for this because…..


Objective:   Examine the Wicker’s Journal again, this time it’ll open up to reveal what you’ll be looking at for the next couple of hours..  (that is of course, if you weren’t seeking the solution here! )


Objective:  Click the rug on the floor to reveal the first puzzle, a seance circle.  The goal here is to activate it.  But how?!


ORDERINT DUM METUANT  Is loosly translated as:  “Let them hate as long as they fear

This translation actually has little to do with solving the puzzle itself, but I guess Funcom is keen on resurrecting the Latin Language!

How To Solve:

Using the Journal as a Cipher, You can match the symbols to letters.
Quite simply, follow the words and symbols in order from the left page of the journal by clicking the symbols on the floor.   Be careful not to mis-click, if you screw up, you’ll get a failure noise so best to have sound turned up.  If you do mess up, just click the center of the circle a bunch of times till the rug rolls back over the puzzle, then start again.

Just spell out “ORDERINT DUM METUANT” on the floor using the image below as an example.


Or if you prefer a video, we have that too.

Once you’ve keyed in the symbols in order – the seance circle will activate, and Wicker will appear.

Listen to him ramble a bit, then it’s off to ….

Tier 2

Objective:  Travel To The Location In The Top Photograph

The first part of Tier 2 actually involves figuring out where to go next.
I’ll give you a hint..  Sewers.
I’ll give you a bigger hint..  New York.
And now for a Final Hint..  (see pictures.)

Head to New York, if you’re Illuminati, this will look familiar to when you started your character, otherwise, if you’re not Illuminati, head for coordinates:  290,287.    Head inside the building and work your way down, it is a fairly linear path.  You’ll come to a place where you can take one of 2 tunnels, take the one on the left, and look down.


After Loading Into the sewer, which is again, thankfully a private instanced version for you and your group.. (otherwise, could you imagine the cluster it would create!? )

You’re greeted with the second seance circle, but this time, you need to use a little more detective work to figure out how to solve it!

Objective:  Find a way to activate the second seance circle  (oh joy!)


A little searching around for clues, we found this:   “Non Sum Qualis Eram”  which translated to:  “I am not what I was”  – again, the translation is useless to the actual puzzle, but the latin is exactly what we need!


So taking what we learned from the first seance circle puzzle, it’s time to apply the same logic to this one…

BUT WAIT – There’s a catch!   We don’t have a cipher for “S”  “Q”  or “L” – so how did we find those?
Well, trial and error.. sadly.  There may have been another hint or way to translate those, but we couldn’t find it.  Instead, we just tried the translations we did know and the sequence we knew to be correct, and by process of elimination, figured out the remainder.

Below is the translated symbols, same as the first circle, spell out “NON SUM QUALIS ERAM” on the floor using the symbols.


Video Version:

Upon Successful Completion, Wicker will appear again, and it’s time to move on!

Tier 3

Objective:  Travel to the location in the second photograph.

Head off to London.   It is a ‘basement access’ located at coordinates:  163, 203 

Head on down and click the door.

Objective: Find a way to activate the seance circle. 

As I say all the time when playing games, especially shooters..  “Nobody Ever Looks Up!”  – Funcom must have heard me at some point, because this clue is on the ceiling!


“ORBIS NON SUFFICIT”  Loosely translated means, “The World Is Not Enough”  (I’m pretty sure that’s a James Bond movie… anyways…)

So with that, one more hellish seance circle to translate, this time, we’re looking for 3 letters that aren’t part of previous puzzles, “B”  “C”  &   “F”

We solved it with process of elimination again, but for you, we’ve made it easy!
Below is the translated symbols, same as the first and second circles, spell out “ORBIS NON SUFFICIT” on the wall using the symbols.

And last video solution:

With the circle solved, Wicker comes out, says a few things, and on to the next step.

Tier 4

Objective:  Search the room for more information about Wicker’s past.

Turn around from the puzzle on the wall, search the table, find another Journal Page, read through it…


Objective:  Go to the location in Wicker’s Journal Page

Translated – it reads:   TABULA RASA       SEPTIMUS

Head to Tabula Rasa in London! 

By now you should know where it is, if not, open your map when in London, it is clearly marked.

Once inside, give a chat to the Concierge, he’ll sell you access keys.   Buy the “Access Key – Septimus”  

With access key in hand, turn around and behind you, click the large floating cube.  You’ll then zone into a private room!


Objective:  Listen to the Cassette Tape.
Objective:  Examine the Briefcase.


Tier 5

Objective:  Go to the location mentioned on the flier

We actually spent some time over analyzing this, thinking of the translation again, trying to see the hidden message, but then …  Rather than suffer that, I went for a walk.

I thought, somewhere in London has to be the “British Museum of the Occult”  be it active or otherwise.   And I FOUND IT!    Head for Coordinates: 298,268 
As you approach, there is a note on the door.

Tier 6

Objective:  Find a way to read Theodore Wicker’s last lecture.
Really.. you just walk up to the door and click the letter.

If you go to the youtube channel in the picture above, you will find this video.

See our other Unleashed Update guides, solutions and walkthroughs by clicking here

See our complete list of guides, solutions and walkthroughs by clicking here.



I kept notes of what the in-game symbols were to their letter counter parts.   The below is mostly useless since we’ve provided picture guides, however, incase anybody cares, here’s some information.
Ilv = N

Van = D

Chne = R

Aniu = E

Zir = U

Dmi = M

Bal = A

Per = I

Nio = T

Pal = O

Ybdeb = S

Eniu = Q

Lut = L


Sca = B

Angan = F

Hro =C

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