The Whip, you too can live out your wildest fantasies…
(Be it Jones, Belmont, Bedroom or otherwise!)
Coming to The Secret World in patch 1.6 is the coolest and possibly kinkiest weapon in the Auxiliary arsenal, the Whip!
Where To Get It?
The Whip is acquired during mission “The City Beneath Us” / “The City Before Us” exact details will be provided in those mission guides.
Auxiliary weapons have their own skill wheel, which will require ‘AP‘, and function the same as the normal skill wheel, to unlock new abilities. It will require 350 AP total to acquire all Whip abilities, as each individual ability will cost 50 AP a piece. (So start saving!)
Skill Points
Just like any other weapon, the Whip will require skill points. A total of 35 SP is required to bring Whip skill to level 10. (You’ll also have to have a desire to hunt and kill vampires.. more on this later..)
“The Whip skill causes your whip attacks to leave painful welts, reducing the damage dealt bu enemy attacks. Purchasing this skill allows you to equip Whips. “
Equipment
The Whip will occupy the “Auxiliary” slot on your character panel. The abilities for the Whip will only be usable in the 8th active and passive slots on your action bars. These 8th slots are ONLY usable for auxiliary weapons.
New Abilities
You can watch a preview of the new active Whip abilities below!
Active Abilites:
Only one active ability can be slotted at a time for an auxiliary weapon. It will occupy your 8th active slot. The abilities are unique in that they have primary and secondary effects. Read the details below.
Passive Abilities
Only one passive ability can be slotted at a time for an auxiliary weapon. It will occupy your 8th passive slot.
Whip Appearance
Normal:
Orochi:
Corrupted:
Hell:
Signets:
So what does everybody think of the latest Auxiliary weapon, the Whip?