Update notes for 1.8
**These notes do not necessarily reflect the final version that will be deployed on Live**
NEW!
* The first Scenario, Hotel Wahid, is now available for testing! Scenarios are simulated training environments where players select a destination, group size, and difficulty, and will then have to protect NPCs while facing hordes of enemies. In this version, you will be able to tackle the Solo group size for the Daytime difficulty of Hotel Wahid.
GENERAL
* Adjusted the experience awarded to groups, depending on group size (awards are unchanged for solo play and for groups of five)
* Gadgets will no longer trigger the global cooldown when used
* Updated the simple description for Sudden Return
* Fixed an issue with the tooltip for the heal value of My Bloody Valentine
* Resolved an issue that could leave the boss area for Aspect of the Long-Toothed inaccessible for future players when the boss despawns
COMBAT
* Deadly Aim now applies a debuff to all affected party members which prevents them from receiving the Deadly Aim effect for 90 seconds
* Calling the Shots now also reduces the duration of the Deadly Aim blocker effect
* Breaching Shot now applies a debuff to all affected party members which prevents them from receiving the Breaching Shot effect for 90 seconds
* Breach Party now also reduces the duration of the Breaching Shot blocker effect
* Fixed an issue where Aftershock could trigger more than once
* Splatter should now affect Health Drone and Linked Veins
* Misdirection can no longer be used on friendly NPCs
* Fixed an issue where Chain Feed woudld not affect all healing chains
* Sleight of Hand should be usable while silenced now
* Groundwork will no longer erroneously build resources for your secondary weapon
* Suppressing Fire should now add resources more reliably when multiple players are shooting the same target
* The cooldown of Death From Above will now be properly reduced when using both Rocket Science and Double Dash
ITEMS
* Fixed an issue that caused the reward bags from the Golem Anniversary Event to malfunction if players had the pet given by the bag stored in their bank
* Replaced the temporary text being used by Mark of the Illuminati/Dragon/Templar/etc. in the combat log
* It is no longer possible to stack the Signet of Salvation effect
GUI
* Character sheet will now remember which stats were displayed when it was last closed
* Fixed an issue where the camera would zoom in while scrolling through the Dressing Room
* Notifications for new lore entries now disappear after the lore is read
* Notifications for new achievements with sub-achievements now disappear when the sub achievement list is expanded
* Lore and Achievements are now marked as “old” as soon as they are read, rather than waiting until the notification fades out
* Added text for rarity levels to item tooltips
* Added a new Lockout Timers GUI accessible through the main menu, pressing Shift+L, or clicking the lockout buff
CLOTHING
* Fixed an issue that would cause a character’s legs to disappear when wearing the Ritual Coat over certain dresses
* Fixed an issue that would cause a character’s legs to disappear when wearing the Innsmouth hoodie over certain dresses
* Fixed an issue that would cause a character’s legs to disappear when wearing certain coat items over the Meat is Murder – Butcher apron
* Fixed a case where the Delta Force – Right arm wrap would not always display on characters
* Adjusted a bad seam caused by the My Flair Lady shirt
* Adjusted the Creepy Equine and Unicorn hats to reduce clipping with shirt collars
MISSIONS
New York
* Training Day – Fixed a clipping issue with Kirsten Geary during her cinematic
Kingsmouth Town
* Death and the Instruments Thereof – Fixed an issue in the cinematic that caused Sandy “Moose” Jansen’s leg to move unnaturally
The Scorched Desert
* Old Gods, New Tricks – Fixed a clipping issue that occurred with Tanis during the cinematic for this mission
City of the Sun God
* The Dark Places – Fixed a typo in the opening cinematic
The Shadowy Forest
* When the Hatchet Falls – Removed an extra period in the subtitles for this mission
The Carpathian Fangs
* You Only Die Twice – Fixed a clipping issue with Dragan Dzoavich’s headset
* The Sound of Children – Fixed a clipping issue with Lilith during a cinematic in this mission
WORLD DESIGN
* Removed an invisible barrier that was blocking a ramp in El Dorado
* Fixed an issue that allowed players to reach unintended areas of N’gha-Pei the Corpse-Island (NY Lair Raid)
* Collision tightened around the Squalid Hekaturgist in The Black Ankh
* Fixed a location in Blue Mountain where players could get stuck between some rocks
* Fixed a location in Blue Mountain where players could get stuck under a tree
* Fixed some missing collision in Shambhala which allowed players to reach unintended areas
* Fixed a location on The Last Train to Cairo where players could get stuck on crates
* Fixed a location in Fusang that allowed players to reach unintended areas