DayZ ArmA II Mod – Hotfix Patch Notes 1.7.1.3
DayZ ArmA II Mod – Hotfix Patch Notes 1.7.1.3

Posted by In Gaming

More Changes and fixes coming in today!  Check it out, and as before get the latest and greatest:

Latest DayZ Mod Version at:  Latest Patches

Also grab the latest beta build of ArmaII from :   ArmAII Beta Patches

And be sure to check out instructions on how to make it all work with Steam on our previous post:  DayZ – Played It, Love It, Here Are Some Things You Should Know!

Here’s a feature recap of the previous larger patch 1.7.1.1 and 1.7.1.2 from Volaric:


  

And here’s the latest bug fixes for June 19th, version 1.7.1.3
 

HOTFIX : 19 JUNE 2012

Affected addons:
* dayz_code  1.7.1.4
* dayz_equip 1.3.2

Changelog:
* [FIXED] Performance issue with equipment proxies (improves FPS)
______________________________________

HOTFIX : 19 JUNE 2012

Affected addons:
* dayz_code  1.7.1.3
* dayz_weapons 1.3.1
* dayz_server  (server admins only)

Developer’s Note:
* Requires ArmA2 Beta.
* Big thanks to JoeKurtz for his excellent bug reports

Changelog:
* [FIXED] Melee items causing magazine glitching and eventual server death (fixed)
* [FIXED] Unconscious UI Image displays incorrectly
* [FIXED] Bleeding never stops unless bandaged (chance of spontanious bleeding stopping now works)
* [FIXED] Interior infected spawning inside of building walls etc… (interior infected now spawn inside correctly)
* [FIXED] Speed not correctly utilized for checking stealth levels ( https://dev-heaven.net/issues/33630 )
* [FIXED] Posture error can occur on stealth check ( https://dev-heaven.net/issues/33628 )
* [FIXED] Config error messages on popup (Caused by legacy classnames, error handling implemented to prevent this)
* [FIXED] Unable to repair helicopter fuel leak (repair all parts to 95% or above and fuel leak will stop)
* [FIXED] Massive lag and desync on some servers (mostly caused by the invisible replicating magazines)
* [REVERT] Nerf of sickness damage (now will reduce your blood to 6000 rather than 10000)
* [FIXED] Losing blood from starvation/dehydration cannot receive transfusion ( https://dev-heaven.net/issues/33677 )
* [FIXED] Hunger and Thirst no longer continue to drop while you are offline (only ingame time counts)
* [NEW]  Once infected lose line-of-sight they will try investigate where you are
* [FIXED] Flies still heard around removed/hidden bodies ( https://dev-heaven.net/issues/33472 )
* [NEW]  Significant loot rebalancing
* [FIXED] “Fus ro dah” melee (now should be the correct release files)


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