The Secret World – Build Guides – Shanna’s Solo/Survival Blade/Fist Build
The Secret World – Build Guides – Shanna’s Solo/Survival Blade/Fist Build

Shanna’s Solo/Survival Blade/Fist Build

“I’ve been using this build for quite a while now with good results from Kingsmouth all the way into Besieged Farmlands, with a few minor improvements over time. I’m also interested in improvements, so if you have any ideas, feel free to adjust and let me know of your success.”

Submitted by: Shanna

WEAPONS: Blade/Fist

Actives

- Surging Blades / Matador, depending if you need additional mobility or a single-target builder.
- Blade Torrent
- Crimson Theatre / Brandish, depending on whether you want a single-target spender.
- Balanced Blade -> Clearing the Path
- Stunning Swirl -> The Art of War
- Surgical Steel
- Nurture -> Cauterise
Alternates:
- Martial Discipline with Regeneration, plus Riposte

Passives

- Perfect Storm
- Lick Your Wounds -> Resilient Defender
- Fluid Defense -> Flight of Daggers
- Salt in the Wound -> Reposte
- Sharp Blades
- Perseverance -> Bloodsport
- Gnosis -> Brandishing Support

The idea is that you lead in with Surging Blades or Blade Torrent, which (with the passive) causes Affliction on up to 5 targets. Follow that with Clearing the Path (which Penetrates any Afflicted target) on all 5 targets. It’s not necessary (or even practical) to build up to 5 resources before you use CtP, as even one resource will allow it to Penetrate and therefore hit hard. Since you are building Fist resources as well, add Surgical Steel into your rotation for some additional self-healing.

Once you have Bloodsport, you can change from Blade Torrent to Forking Paths as a builder for an automatic self-heal. Beware that Blade Torrent is a Frenzy, and some useful passives can trigger from that, whereas Forking Paths is just a straight attack. If you need more self-heals at this point, throw in Tipped Scales, which will trigger soon after using Stunning Swirl or The Art of War.

Cauterise is there just to build for Surgical steel during the points where you’re not actually out of combat (can’t eat a taco) but need to heal before the next wave shows up.

This build can generate a lot of threat, but it isn’t a tank build, so be careful in parties that have a tank weaker than your DPS output.


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  • http://www.facebook.com/davidnolte David Nolte

    This looks good! I have been very happy with my blade/fist deck. Too bad there is no outfit for it with the Illuminati.

  • http://www.facebook.com/the.dreaded.p Mitch Poole

    Amazing build so far. I’m currently in mostly QL5 gear, about to head to Blue Mountain and this deck has been phenomenal. Really enjoying the soloing AND grouping experience. Great stuff!

  • http://www.facebook.com/PatrickMKeener Patrick Keener

    I use essentially the inverse of this in trans… focus on fist instead of sword while (I think) getting the best of both worlds. surgical steel/bear claw/wild at heart for single target DD (along with CtP to use upsword resources), forking path/CtP for AE. Also Gore for starting the fight or rejoining (ie if I have to dodge I can get right back into melee range with it). Passives: Predator/lickwounds/bloodsport/salt in wound/ adrenalize/fatal flourish/immortal spirit. The build heals passively and actively as well as having a ton of both active and passive DPS. For gear I classify as tank (+hp)/heal(+HR)/dps(+AR) I have two minor heal pieces, one major tank piece, and everything else DPS

  • andy

    whats best gear set up for this

  • Chris

    Good build But I have a different build set up right now currently using blade/fist so I can self heal and solo then when it comes to grouping I switch my build over to pure healer. I think having only one build for your character isn’t going to Cut it. I think having multiple builds is where it is at so you can switch your role around at will so you can make up for what is lacking in your gameplay. Anyone else agree? :)