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The Secret World: Black Sun, Red Sand Tier 4 Guide / Solution
The Secret World: Black Sun, Red Sand Tier 4 Guide / Solution

Posted by 1 year ago In Gaming, Quest Guides, The Secret World

Tier 4: Continue Singh’s Research to Open the Door

Another mission that makes you think.  O thank you Funcom for making us use our brains while playing your game =)  The first stop will be the note on the following door which tells you of the seven statues, three of which are missing, being the key to opening the lock.  It also calls the Egyptian gods that we know of in reality “fake”, this becomes clear when you venture into the City of the Sun God zone and begin questing/adventuring there.

You must find the statues of the gods and click them in a certain order in order to open up the door.  To help you figure out the order, Arun Singh has posted notes in various places throughout the digsite.  They are shown below followed by a transcription of all of them.

 

Notes:

1) The gods whose names start with the same letter will follow one after the other.
2) Neither of the southern gods shall lead the procession, or end it.

3) Gods whose names contain same number of letters never follow one another
4) The final god in the procession has a longer name than the two previous gods

Using these notes we determined that the order is as follows:
1. Meret Seger
2) Ma’at
3) Horus
4) Bast
5) Satis
6) Sekhmet

 

Here is an overview of the area, as well as what each statue looks like.

 

 

 

 

 

 

Tier 4: Recover The Tablet

Now that the puzzle upstairs is solved, you will be able to open the temple door at the location marked Anubis in the above graphic.

After you click on Anubis, the door where you found the first note will be clickable and you will be able to enter the Ancient Tomb.

Inside the Ancient Tomb, you will find an Ancient Tomb Guardian.  This isn’t a tricky fight, as much as a gear check.  I recommend taking him near the entrance as there are no fire cracks on the floor there, just be carefull not to back up too much or you may re-set him.  Potions and consumables are definitely recommended if you are lacking in the gear department.  Once he is dead, collect the Ancient Tablet.  Bring it back to Montgomery and proceed to watch cut-scenes.  Tier 5 is just a few more cut-scenes plus some traveling.

Alternate Strategy Provided by TheGreyWalker

Okay, yes I was a bit cocky up until this room. I was a mean, claw-ripping,
blood-draining frenzy of death on everything I encountered. Then I met the golem. I
have to admit this was probably the most humbling experience I have had in this
entire game where creatures and bosses are concerned, it also irked me the most
after dying  about 20 times attempting to take him down.  Now, as we all have
different builds and need to switch abilities and passives per the situation to come
out on top, I will freely admit that nothing I did worked at all.  Some people
claimed this was 'easy' but do not offer up possible tactics which made this 'easy'
to help others.  If you are stuck on the golem, hopefully you have ranged attack and
can do it like I did.  I used pistols.

1. Make sure you have good healing methods, be it potions or abilities. I used only
Turn the Tables off the Misc menu of abilities with a 35 second cool down and
Cauterize off the fist weapons abilities which is instant and no cool down.  These
are my bread and butter of self heal or assisting my adventuring teammate.  I highly
suggest you at least get Turn the Tables despite the long cool down, because if you
have no other real method of self-heal and rely on pots, you need to wait on their
cool down, whereas you can toggle between both when playing hide and seek (as
explained below).
2. Ranged weapons works for my method as explained, as I epically failed at melee
versus the golem.  I do not believe melee will work with my method due to skirting
him around the block (as explained below) and the long reach across.

3. Take your time and have a lot of patience, the more you rush or become agitated,
the more prone you are to screwing up.
Tier 4, How To Beat The Sand Golem
I entered the tomb and ran up to the opposite side of the central block opposite him
(blue x on the picture) and triggered him by shooting.  I ran back to the block
where you see my character pictured and proceeded to kite him around it, moving
constantly in a circle (pink arrows drawn on the picture) as he attempted to chase
and hit me.  He has a good reach, so you will get hit, but most of them are less
direct strikes.  He will stop and do his AoE creating the lava lines beneath him
which hurt the hell out of you (in the photos the rough estimate of the AoE is the
red circle).  When you see the white circle appear as he is casting, run back just
out of range back to the blue dot area.  Be careful of all the lava lines (roughly
remembered in the blurry yellow lines on the picture) or you will lose health.  
This AoE only lasts seconds for him, so wait a moment and run back to the block and
continue kiting him.

Your health will go down during this, do not panic.  Kite him until you aren't
willing to risk losing more health (take into consideration the layout on that end
and the ground around the platform, jumping over lava will cause you more health
loss), and just jump off that back end right by the block (all self healing hide and
seek appears in green on the picture) because he cannot follow you.  Whether you
prefer to run to the left or to the right at the base of the platform is up to you,
the result is virtually the same.. and you may be alternating if you are not quick
enough and cannot trick him while taking time to heal.  Remember - patience!  You
can play hide and seek for as long as you want until your health builds back up. 
Evading him during this period is really easy once you realize he has to walk all
the way around those first two pillars ahead of the block to make his way around the
base of the platform to you.  If you alternate running from the forefront of it off
to just near the side of the pillar and remain in the sand (watch out for the lava)
he will stop his path, turn around and try to go all the way back around to get to
you, and by then you are back in front of the platform which causes him to turn
around and run all the way around again.  It's pretty easy once you feel the rhythm
of it and keep him running  in those wide half circles.  If he manages to make his
way around to where you are doing this, just follow through around onto the platform
and get him back opposite of you and perpetuate the pattern..then go back to the
block and keep kiting him once your health is recovered.

Alternate Strategy Provided by Bauk

“Try to use terrain to your advantage as it seems that he cant go all way around first two pillars. Also, if you jump down from middle platform he does not follow you in straight line but goes around pillars again. Meantime, if you manage to jump back on middle platform, he again walks all way around pillar/s and not coming to you in straight line. This gives enough time to burn him down.”

Another Alternate Strategy provided by Wraithen

Come in the entrance and turn right following the wall to the first alcove with a statue in it. (Holding a staff in front of itself). Note the gap between its left knee and the wall. Now go pull and quickly run back hiding in that spot. From there I shot him to death and took next to no damage. Basically his aoe and special attacks seem to miss.

Black Sun, Red Sand Tier 6 and 7 can be found Here.

See our complete list of guides, solutions and walkthroughs by clicking here.


  • Bauk

    Additional tactics for Tier4 / recover the tablet – Beside that tactics about pulling him to entrance, there is some other thing you can try. Try to use terrain to your advantage as it seems that he cant go all way around first two pillars. Also, if you jump down from middle platform he does not follow you in straight line but goes around pillars again. Meantime, if you manage to jump back on middle platform, he again walks all way around pillar/s and not coming to you in straight line. This gives enough time to burn him down. Hope this was helpfull. Great work with guides btw, thanks a lot for that!

    • Wraithen

      Yeah or you can do it the easy way. Again using terrain. Come in the entrance and turn right following the wall to the first alcove with a statue in it. (Holding a staff in front of itself). Note the gap between its left knee and the wall. Now go pull and quickly run back hiding in that spot. From there I shot him to death and took next to no damage. Basically his aoe and special attacks seem to miss.

  • Ryan

    Are you guys able to get a video or know where to find one of the cutscene at the end of Tier 4, I went into the camp and something attacked me so I missed the video, would love to see all cutscenes, thanks alot!

    • Volaric

      Unfortunately because it is a main story mission Mission, I am unable to go back and film it myself. I didn’t get the idea to record them until after this point. I’m sure a quick google or youtube search should net you the cinematic.

  • clue4morans

    So, I think they fixed the left knee, but I finished it by going UNDER the front of the stage after pulling it. Seems to accomplish the same thing as the left knee alcove described above.

  • Camiele

    Just finished this earlier today and tried the tactics listed but couldnt get any of them to work. I found an area between the firey cracks just large enough to keep running around him while staying in melee range. Only heals I had were the passives from my AR/Blade build. I had ~4800HP at the time with QL6 and 7 gear (AR was QL8). Tried range a few times but I was killed pretty quickly. Finished the fight with about 30% left and my DPS only measured 153 in ACT (I’m no killing machine lol).

  • http://samizdata.net/blog Perry de Havilland

    I found this fight straightforward… pull him back to the entrance exactly as the guide suggests, but do not actually go back up the stairs or you will reset him, stay on the sand area just before the stairs you came down when you entered.

    I did it with a melee dps, pulled the golem to one wall and bashed away until he kicked off his AOE ability… move out (obviously) by running or active dodge to the opposite wall in the ‘corridor’, rinse and repeat until he is dead. As long as he is fought close to the walls there is ample room to avoid his AOE whilst not being forced into the altogether more hazardous main chamber.

  • LarryM

    None of these tactics even come close to working – obviously they fixed the encounter to avoid exploits. Is there a way to win this encounter now if one relies upon physical damage? Between his leech and physical damage resistance, this guys seems unkillable. Clearly I’m missing something, and this guide does not help as the proposed solution relies upon a no longer existing bug.

    • LarryM

      Never mind, got it. Fun, challenging fight.

      • Angelpoo

        Larry how did you do it, been trying for 3 weeks

        • Sinistery

          I just did it, after much pain. Use the brazier on the side of the platform near the jackal statue to jump onto the platform (that is using ranged weapon). When he gets near, jump off, when he runs around the pillar, jump back on, rinse, repeat… Health bar was green when he went down.

  • Xaoc

    Chaos/Fist
    Actives: Run rampant, 4 horsemen, go for the throat, Surgical Steel, Chaotic Pull, Escalation, Amor Fati (not used)

    Passives: Ripple Effect, Ferocity, Healing Sparks, pressure point, hot iron, inevitability, lick your wounds

    Since he is resistant to physical damage, and has a high crit rate, i swapped out most of my fist damaging abilities for chaos damage, went with as much healing and interrupt as possible to minimize dodging and damage. Fight lasted about 45 seconds to a minute, used chaotic pull to start and just before finish. Used a single QL7 H.O.T. pot at about half health the first time i reached it. I have mostly QL8 gear and skills, and ended the fight with about 25% health. (~3500 health max)

    I also accidentally backed off the platform and was standing on an environment DOT for a short period of time mid fight.

  • Whispers-N

    Just did this tier with my two characters. 1 is a straight Chaos, and just plowed through the guy. My pistol/swords required more finesse. The block of stone no longer works, but the pillar just to the right of the entrance does. I had to put on my hit points gear, and kited the golem around that pillar, spamming my AoE attacks with the sword – Blade Torrent and Balanced Blade, throwing in Stunning Swirl (as I don’t have to stop and they hit targets behind me even while moving). I healed with a couple potions, but kept Martial Discipline running. It was a close fight, but I got him.

  • Jake

    Pistol/ELE have it easy. Resource build to 5 pistol/ele use Molten Earth he will be hindered. Rapid combustion(passive) and combustion him 5 times. Use big a pistol resource move (I used Big forty five) He got close I used cold wave which hindered him again, I was able to escape and wait on Molten Earth cooldown then 5 combusts finished him.

  • Carter Wilson

    Is it just me or did you not explain where the Anubis statue is? I can’t find it.

    • Volaric

      Look at your mini-map, and the one in the screenshot where it says “you will be able to open the temple door at the location marked Anubis in the above graphic.”

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  • Cheesey

    Easy, pull to doorway, stay bottom of steps, shoot/hit.When AOE circle appears roll out of it. His melee sucks

    • Blake Selesnew

      This worked great for me, just make sure you don’t go to far up the stairs or it will cancel the fight and you will have to start again.

  • Sensile

    Tier 4 appears to be bugged. Can’t select/use the research notes around the site except for the first one on the door, so I’m glad you’ve posted all of them here.

    Love your site, btw. Helpful and fun.

    • Sensile

      Don’t know how they got to it so quickly or if it was just my toon, but the bug is fixed. And thank you, Wraithen, and to you Unfair et al for the tip on killing the golem. Worked like a charm.

  • Black-Saint

    I use whats close to the Magus alot of crit Build I layed down Whiteout under him and just nuked him.. as long as you don’t hit the fire on the ground and dodge jist big laydown attacks at right times its pretty easy. You can’t jump over the fire lines either btw..

  • Robfathah

    Just wanted to drop a line saying that I love the site, and I just finished fighting the golem as a primarily melee hammer/shotgun spec. It’s not easy, but you can still kite the golem around one of the pillars. You will occasionally eat a little damage from the lines of fire, but you should be okay. Just don’t accidentally stand in any of his channeled abilities and he should fall over before you do.

  • http://www.facebook.com/datackettman Michael Kelly

    I just solodthe golem in green/blue QL10 gear and around 9K health. Never took me below half with no self healing abilites. Maybe he’s been nerfed?

  • sageman

    I soloed him easily. It’s simple, just avoid the cracks in the ground. His melee is horrible you can just sit there and whittle him down. I did it with QL10 weapons and gear but I only have 3.5k health. Not a hard battle once you stop running around like a chicken with it’s head cut off. Stay calm and just move to avoid him when the circle expansion shows up. Then if you do have to cross a lava line jump over it.

  • Zynth

    i did the golem as chaos/fist and i just tanked him on a spot (with no fire ofc) and when he did the AoE i rolled out and healed myself with the fist healing, and then back on him with 100% and i have 2,7 k hp and QL5 gear, no biggie :)